Wednesday, May 11, 2011

Character Demos

Demo from tonight's class - painting characters with silhouettes.


Monday, May 9, 2011

Draw-Through Perspective

Showing students how to use the draw-through perspective method to sketch both Organic and Man-Made objects.


Student Paint-Overs

A couple of student paint-overs from today's class.


Friday, May 6, 2011

Quick Paints

1st one is a student paint over.

Second a 10min quick paint showing students how to lay down basic foundations from scratch without the use of layers or special brush.


Thursday, May 5, 2011

Dead Space, back in the days

These were done during the initial brain storming days of Dead Space (before the game had a name). One of the ideas was that the ship was towing a giant asteroid, and inside hid the aliens. The aliens crawl across the towing cables and gain acccess to the ship.

We wanted to try a "different" ship design approach. I explored the vertical idea for a while, since that'll make for some interesting levels in a space-horror game.







Rough Sketches

These are rough "brain-storming" designs from a canceled game I worked on about 2 years ago. Should be safe to release them now (as long as I don't mention the game).









Walking Mechs

demos from last night's class:

grab higher res version here: HERE

Tuesday, May 3, 2011

Human Skeleton

Class demo from today. Quick studies of the human skeleton

Higher res version here: CLICK